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Final Fantasy 4 Pixel Remaster

Last updated: March 8, 2026

Final Fantasy 4 Pixel Remaster
342 chests 197 bestiary 30 bosses 54 hidden items

Originally released in 1991 on the Super Famicom, Final Fantasy 4 introduced the Active Time Battle system that would define the series for years. Unlike the turn-based entries before it, battles flow in real time with each character's action gauge filling at different speeds. The game follows Cecil, a Dark Knight questioning his king's orders, through a story that cycles 12 named characters in and out of a five-member party. The Pixel Remaster (2021) rebuilds the original with updated pixel art, quality-of-life fixes, and Nobuo Uematsu's re-arranged soundtrack.

This guide covers the full game: a 20-chapter walkthrough from Baron to the final battle with Zeromus, and a complete 197-entry bestiary with farming locations and missable flags. Four dungeons cannot be revisited (Tower of Zot, Tower of Babil, Cave of Eblan, Giant of Babil), locking out 40 bestiary entries and dozens of chests if you miss them. More guides are on the way.

Walkthrough

View all 20 chapters

Bestiary

197 enemies across the overworld, dungeons, and the Lunar Subterrane. Forty are permanently missable, spread across four one-time dungeons: Tower of Zot (9 enemies), Tower of Babil (12), Cave of Eblan (1), and Giant of Babil (7), plus their associated bosses. Each entry in the bestiary lists stats, weaknesses, steal/drop tables, and a confirmed farming location.

View all 197 enemies

Missable Dungeons

Four dungeons lock permanently after their boss fights. Clear every chest and fight every enemy type before moving on. The walkthrough flags each cutoff point with exact enemy and chest counts.

Tower of Zot 9 enemies, 5 chests
Tower of Babil 12 enemies, 14 chests
Cave of Eblan 1 enemy, 11 chests
Giant of Babil 7 enemies, 8 chests
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