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Final Fantasy 3 - Weapons

Last updated: March 3, 2026

Final Fantasy 3's shops stock 57 weapons, from 60-gil daggers in Ur to the 65,500-gil Shuriken in Eureka. Prices and locations are confirmed for the Pixel Remaster version. Weapons found exclusively in chests or as enemy drops aren't listed here (those show up in the individual walkthrough chapters).

Swords & knives

The broadest weapon class in the game. Most physical jobs can equip at least a dagger, and the lineup scales from Ur's 60-gil starting gear to the 28,000-gil Defender from the Ancient Ruins and Invincible. The Main Gauche's Agi +3 bonus makes it a solid Thief pick, and the Blood Sword drains HP on hit (but heals undead, so avoid it against Bone Dragons).

Name Atk Price Location
Defender9528,000Ancient Ruins, Invincible
Ancient Sword8016,500Ancient Ruins
Blood Sword5516,500Ancient Ruins
Main Gauche357,000Amur
Salamand Sword303,500Dwarven Hollows
Tyrfing282,000Dwarven Hollows
Serpent Sword251,500Village of the Ancients
Mythril Sword17500Kazus, Canaan
Wightslayer151,000Village of the Ancients
Mythril Knife14500Kazus, Canaan
Longsword10100Ur
Dagger960Ur

Staves & rods

Caster weapons trade raw attack power for Int and Spi bonuses that boost spell damage and healing output. The elemental staves can be used as items in battle to cast their corresponding spell for free. Buy them even if the attack stat looks low. Rods from NE Saronia offer +3 to both Int and Spi, which makes them the best purchasable caster weapons before the endgame.

Name Atk Price Location
Rune Staff3318,000NE Saronia
Golem Staff3013,500NE Saronia
Ice Rod2510,000NE Saronia
Light Rod2510,000NE Saronia
Fire Rod2510,000NE Saronia
Fire Staff203,500Dwarven Hollows, Village of the Ancients
Ice Staff203,500Dwarven Hollows, Village of the Ancients
Light Staff203,500Village of the Ancients
Mythril Rod12400Kazus, Canaan
Staff340Ur

Bows & arrows

Rangers need both a bow and arrows equipped to attack at range. The bow determines base accuracy; arrows add their own attack value on top. Elemental arrows from the Village of the Ancients exploit weaknesses against specific enemy types. And the Yoichi Bow + Yoichi Arrow combo from Falgabard is the strongest purchasable ranged setup in the game.

Name Atk Price Location
Yoichi Bow4832,000Falgabard
Killer Bow323,400Village of the Ancients
Yoichi Arrow2620,000Falgabard
Medusa Arrow2015,000Ancient Ruins, Invincible
Ice Arrow171,600Village of the Ancients
Fire Arrow171,600Village of the Ancients
Light Arrow171,600Village of the Ancients
Iron Arrow12400Canaan, Dwarven Hollows, Amur
Great Bow12900Canaan
Holy Arrow8700Dwarven Hollows, Amur
Bow6100Ur
Wooden Arrow650Ur

Spears

Dragoon weapons that pair with Jump to deal double damage on landing. Only three are sold in shops, but each one marks a clear power spike. The Blood Lance at 95 Atk drains HP on hit, though it heals undead enemies just like the Blood Sword.

Name Atk Price Location
Blood Lance9528,000Ancient Ruins
Wind Spear538,000NE Saronia
Thunder Spear456,000Amur, NE Saronia

Axes & hammers

High-damage weapons for Vikings and heavy physical jobs. Axes trade accuracy for raw attack power, so equipping one means accepting the occasional miss. But the Dual Haken at 122 Atk with Str +3 from the Invincible is one of the strongest physical weapons available before Eureka.

Name Atk Price Location
Dual Haken12228,000Invincible
Triton Hammer11026,000Invincible
Dual Tomahawk9010,000Ancient Ruins
Battleaxe807,400Amur

Martial weapons

Monks start with nunchaku and graduate to knuckle weapons at higher job levels. The Sansetsukon (25 Atk) covers the early game; Kaiser Knuckles (45 Atk, 99 Acc) from Amur are the only purchasable knuckle weapon. At high enough levels, monks outdamage weapons entirely with bare fists.

Name Atk Price Location
Kaiser Knuckles4515,000Amur
Sansetsukon253,000Dwarven Hollows
Tonfa20500Dwarven Hollows
Nunchaku1260Ur

Bells & harps

Geomancers equip bells; Bards equip harps. Both weapon types hit from the back row without penalty and provide Int or Spi bonuses that scale their job's terrain or song effects. The Rune Bell (98 Atk, Int +5) and Loki Harp (90 Atk, Spi +7) from the Invincible are the best of each type.

Name Atk Price Location
Rune Bell9825,000Invincible
Loki Harp9020,000Duster, Invincible
Madhura Harp8010,000Amur, Duster
Lamia Harp7012,000Duster
Diamond Bell424,500Duster

Other weapons

Specialist weapons for specific jobs. The Ashura katana gives Dark Knights 100 Atk at 99 Acc from Falgabard or the Invincible. Scholar tomes from the Invincible offer caster-stat bonuses alongside decent attack power. And the Shuriken in Eureka has the highest attack of any purchasable weapon at 140, but it's consumed on use and costs 65,500 gil per unit.

Name Atk Price Location
Shuriken14065,500Eureka
Ashura10016,000Invincible, Falgabard
Morning Star708,000Amur
Tome of Ice5315,000Invincible
Tome of Light5315,000Invincible
Tome of Fire5315,000Invincible
Boomerang409,000Amur
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