Trophy Guide - Final Fantasy 3
Final Fantasy 3 Pixel Remaster has 31 trophies, with 4 Gold trophies missable: Field Research - Professional, Legendary Treasure Hunter, Item Detector, and Adventurous Wayfarer. Castle Hein, the Wrecked Ship, and Doga’s Grotto are one-time dungeons; miss a chest, enemy, or hidden item inside any of them and it’s gone for good. The Living Woods location seals after Castle Hein, and two SW Saronia hidden items only appear while Prince Alus is in the party. The missables guide lists every cutoff in one place.
Boost settings are safe to use; they don't void any trophies.
Roadmap
Follow the walkthrough end to end and sweep every missable as it appears. The four missable Golds:
- Field Research - Professional: 20 missable bestiary entries across Castle Hein, Doga’s Grotto, and both sea routes.
- Legendary Treasure Hunter: 19 missable chests across Hein, the Wrecked Ship, and Doga’s Grotto.
- Item Detector: the Mini scroll in Hein, plus Dragon Mail and Wind Spear in SW Saronia while Alus is around.
- Adventurous Wayfarer: the Living Woods before Castle Hein, plus all 13 Chocobo Woods.
Lock one job per character on day one so Management Laborer (Lv99) progresses passively. Summon Master finishes after the optional Odin, Leviathan, and Bahamut fights, and Moneybags usually caps at the Ancient Ruins divides post-credits.
Story Trophies
Unmissable. 9 Bronze plus 1 Silver, one for each Crystal awakening and major story event. They pop automatically through the walkthrough.
Progress Trophies
Four Gold-heavy trophies that need active tracking the entire run. Adventurous Wayfarer and Item Detector are missable; Forbidden Weapons and Summon Master are optional content you have to seek out.
Job Level Trophies
Job levels go up only when a character takes an action in battle. You can earn at most one job level per fight, so reaching Lv99 takes at minimum 99 battles. Use Defend to guarantee job EXP in trash fights; it takes priority and counts as a turn.
Combat Trophies
Kill counts come through normal play. If you fight every encounter and don’t flee, 500 kills will pop well before the final dungeon. Seasoned Hero requires all 4 characters past Lv50; the recommended level for the Cloud of Darkness is 60+ anyway.
Bestiary Trophies
225 entries total. Check progress under Config → Bestiary; enemies must be defeated to register, not just encountered. The single exception is Nepto Dragon (#198), which counts on encounter alone.
The bestiary page flags every missable enemy with an amber badge.
Treasure Trophies
367 chests total, with three temporary dungeons that lock their chests permanently. Open every chest in Castle Hein (11), the Wrecked Ship (2, disappears after the Cave of Tides), and Doga’s Grotto (6) before story progression seals them. Everything else stays accessible up to the point of no return at Xande’s mirror.
Gil Trophies
These trophies track total Gil earned, not current balance. Spend freely; lifetime earnings are what’s tracked.