Enemy list
Chest list
Ten chests, five bosses, a secret room with the strongest sword in the game, and the Emperor waiting at the end. Pandaemonium is Hell's fortress and it doesn't waste your time; you stepped on that purple telepad in the Jade Passage and there's no going back. The Pixel Remaster soundtrack kicks in the moment you arrive, and it's worth pausing to appreciate before the grind begins.
Into the Fortress
1F. A single winding path along the outer edge of the area. Don't go into any of the entry points; just follow it to the stairs at the end and continue through to 2F.
2F. Go left and all the way down; when you can't go further, head left and take the first path up. Chest 1 (Ether) is at the top. Head back down, take the left route, and follow it around. When the path splits into two routes going up, take the right one and step on the purple telepad.
3F. Walk down and grab Chest 2 (Elixir), then go north of the teleporter and take a right. Down the stairs, left, down another set of stairs, then keep going right through the wall. Follow it south to the teleporter leading to 4F.
This telepad drops you into the room with four doors; the real dungeon starts here.
The Four Doors
Four doors, four bosses, four pieces of endgame equipment. Take them in order: Door 1 (far left), Door 2, Door 4 (far right), then Door 3. Door 1 has the Masamune hidden inside, and you want that sword before the harder bosses. Use Warp to return to this room after each fight.
Door 1: Zombie Borghen
Take the far-left door. Follow the path until you see the option of stairs or an entryway; take the right through the entryway. Right again through the next entry, then left and up the stairs. Through the final entry is Chest 3, guarded by Zombie Borghen.
After the fight, don't Warp out yet. The Masamune is hidden in this same wing.
Equip the Masamune on Guy alongside Excalibur. That's the strongest weapon combination in FF2. Cast Warp to return to the four-door room.
Door 2: Tiamat
Second door from the left. Follow the path and when you reach the wide steps, take a left through the wall and up to find Chest 5, guarded by Tiamat.
Tiamat absorbs four elements. If you don't have Flare or Ultima leveled, physical attacks are your only option. Blood Sword on Leon deals consistent damage while keeping him alive; cast Warp after the fight.
Door 4: Beelzebub
Skip Door 3 for now; take the far-right door. Follow the path to the very top for Chest 6, guarded by Beelzebub.
Easier than what's coming. Cast Warp to return.
Door 3: Astaroth
Third door from the left. Follow the path around to the stairs and go to the top of the small open area. Ignore the pathway going up; instead, go to the top-left corner and walk through the wall gap. Chest 7 is directly in front of you, guarded by Astaroth.
The Ribbon negates every status effect in the game. Put it on whoever gets targeted most. Astaroth is the wall that stops underprepared parties; if you skipped the Blood Sword back in Paul's house, this is where you feel it.
Head left from the chest. Ignore the path going up and walk through another wall gap. Continue left, skip the narrow path down, and take the wider path down while hugging the right wall. When you see a wall on your left, walk through it to find the telepad leading to 5F.
The Final Climb
5F. You're back in the four-door area, but the doors are sealed now. Follow the singular path up and right to the next telepad.
7F. From the telepad, head left until you hit a wall, then go up to find Chest 8 (Sage's Wisdom). Go down and take the left path visible nearby, then up the stairs when they appear. Follow the singular path around the outer edge of the floor.

At the end of this path, step on the purple telepad to 8F. From here, go slightly down and head right. Once you hit a wall, go up slightly to continue right, then follow the path down and right to the bottom-right corner where Chest 9 (Hellfire) awaits. Go back the way you came (ignore the pathway at the top near that chest) and continue left rather than returning to the telepad. You'll see a narrow set of stairs and a wider set of stairs next to each other; take the narrow stairs up and Chest 10 (Acid Phial) is at the top corner.
That's 234 of 234, every chest in the game. The Legendary Treasure Hunter trophy unlocks. From the last chest, head right and down the stairs, then continue right to find the telepad at the top leading to 9F.
9F. Head left until you reach the wall, then down to the final telepad to 10F.
The Emperor
10F. Walk north to face the final boss.

Haste your Blood Sword user first. The sword deals percentage-based damage that ignores his defenses, so Leon's output stays high even when the Emperor buffs up. Blink on everyone to dodge physical attacks. If he casts Dispel, reapply Blink and Shell immediately. Curse halves your stats; keep a backup plan ready if it lands on your healer.
Without the Blood Sword, this fight takes much longer. His physical defense is high and Flare XVI hits hard. Stack Protect, Shell, and Blink on everyone. Pound him with Ultima, Flare, or non-elemental damage. Bring plenty of Ethers.
The Emperor falls; Pandaemonium crumbles. Save after the credits for the War's End trophy. If you followed this walkthrough, the Master of II platinum is yours.