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Coliseum

Last updated: January 30, 2026

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Time to rescue the real Princess Hilda from the Empire's arena. Gordon's in your party, the ship is ready, and the Coliseum sits in the desert on the eastern continent.

Sailing to the Coliseum

Board your ship and sail east. The Coliseum is on the eastern continent, surrounded by desert. You can't use the world map shortcut here; dock somewhere close and walk the rest of the way.

Desert encounters are rough. Chimeras throw Blaze at your whole party and Adamantoises soak up physical hits. Keep HP topped up between fights.

Coliseum entrance in the desert
The Coliseum, deep in the eastern desert.

The Arena

Head inside the Coliseum and walk straight up toward the gate. The Emperor shows up and announces the entertainment. Your party is the main event. The gate opens and a Behemoth charges out.

Behemoth released into the arena
The Behemoth is released into the arena.

But don't let the 2,000 HP scare you. The Behemoth is passive and won't punish you the way Chimeras did. Berserk on a party member with a strong weapon cuts the fight short. Just keep swinging.

Battle against the Behemoth in the Coliseum
The Behemoth hits hard but barely fights back.

After the fight, you head back to the gate. The Emperor has other plans.

The Emperor traps the party after the Behemoth fight
The Emperor springs his trap.

Guards swarm your exhausted party and throw you into the cells below the arena. Trap.

The Cells

You wake up in a cell in the bottom right corner of the map. Walk to the iron gate and Paul shows up, the thief from Fynn. He knocks out the guard and frees you. Time to find Hilda.

Paul rescuing the party from the prison cell
Paul knocks out the guard and frees you.

The cells span two floors. B2 is where you start. All four chests are down here.

Coliseum B2 cell map with chest locations
Coliseum B2 — the lower cells.

Chest 1 (Antidote). From your cell, go right to the end of the corridor and then up. This is a monster chest, so be ready for a fight. Dual Deads, Dual Heads, and Stalagmites can all appear as chest encounters in this area.

Chests 2, 3, and 4 (Ether, Elixir, Cottage). Double back toward your starting cell. Go up, take the first right, continue up, then right again and open the door. All three chests are inside this room. Grab them and leave.

Follow the path around toward the top right and take the stairs up to the next floor.

Finding Hilda. On the upper floor, follow the path until you can see three cells.

Coliseum B1 map showing Hilda's cell
Coliseum B1 — Hilda is in the third cell.
Rescuing Princess Hilda from the Coliseum cell
The real Princess Hilda, locked in the third cell.

Gordon takes Hilda and leaves your party. Make for the stairs on the far left of this floor and walk back out the way you came in. Teleport doesn't work inside the Coliseum; you're leaving on foot.

Enemy Encounters

17

Stalagmite, Dual Heads, and Dual Deads are monster-in-a-box encounters in the cells. Behemoth is the story boss. The travel enemies (Antlion, Land Ray, Killer Fish, Buccaneer) are missable. They only appear on the desert and sea paths during this chapter.

Treasure Chests

4

All 4 chests are in the B2 cells after Paul's rescue. None are missable.

Location of Antidote
Antidote
B2, right corridor end (monster chest)
Location of Ether
Ether
B2, inner room
Location of Elixir
Elixir
B2, inner room
Location of Cottage
Cottage
B2, inner room
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