Trophy Guide - Final Fantasy 2
Final Fantasy 2 Pixel Remaster has 28 trophies and 7 are missable. The Dreadnought, Cyclone, and Castle Palamecia each become permanently inaccessible after their boss fights, so all chests and bestiary entries inside have to be cleared in one visit. Memory Lane also requires learning every Key Term the moment it becomes available; skip one and you can’t recover it. The missables guide lists every cutoff in one place.
Turning on Boost settings doesn't affect any trophies, so use them freely.
Roadmap
Follow the walkthrough end to end and sweep every missable as it appears. The seven missable trophies cluster around the four one-time dungeons and the 15 Key Terms:
- Memory Lane: learn every Key Term in window; most expire as the story moves on.
- Legendary Treasure Hunter: sweep every chest in Dreadnought (10), Leviathan (5), Cyclone (7), and Castle Palamecia (17).
- Field Research - Professional: register the 16 missable bestiary entries across those dungeons and the pre-Cyclone overworld.
- Adventurous Wayfarer: visit Gatrea, Rebel Camp, and Chocobo Forest before they slip past.
After the credits, Weapon / Magic Tactics caps at level 16 (Magic’s final cast must happen in battle), Legendary Warrior at 500 kills, and Moneybags at 100,000 lifetime gil. If Iron Giant didn’t register during Pandaemonium, return to 5F, 7F, or 8F at a 1.6% spawn.
Story Trophies
Story trophies pop as you progress. None are missable; you’ll earn each one by beating the matching boss. See the walkthrough for the full route.
Progress Trophies
Five of the seven Gold trophies. Sword of Myth and Memory Lane both depend on asking the right NPC in a narrow story window; Weapon and Magic Tactics need grinding; Adventurous Wayfarer is the easiest to miss. The remaining two Golds (Field Research - Professional, Legendary Treasure Hunter) are covered in their own sections below.
Combat Trophies
Kill counts are cumulative. Don’t flee from fights and you’ll hit 500 before the endgame. Otherwise grind in Pandaemonium where encounters are dense.
Bestiary Trophies
128 enemies total. Check progress under Config → Bestiary. 16 enemies are missable; they only appear in temporary dungeons or on the pre-Cyclone overworld, which swaps to a different roster after the Cyclone event. See the bestiary for the full missable list.
The rare hunt is Iron Giant (#124) on Pandaemonium 5F / 7F / 8F at 1.6% per encounter. Expect 60-100 battles before it shows up.
The thresholds are 10%, 50%, and 100% of the bestiary: roughly 12-13 entries, 64 entries, and all 128. Field Research - Basic pops within the first one or two chapters.
Treasure Trophies
234 chests total, with four temporary dungeons that lock their chests permanently. Open every chest in the Dreadnought (10), Leviathan (5), Cyclone (7), and Castle Palamecia (17) before story progression seals them. The thresholds are 23, 117, and 234 chests; Veteran and Legendary need the late-game missable chests in all four temp dungeons.
Gil Trophies
These trophies track total Gil earned, not your current balance. Spend freely; it tracks lifetime earnings.