Magic - Final Fantasy 2
There are 40 spells in Final Fantasy 2 Pixel Remaster split evenly into 20 White and 20 Black. Spells are bought as tomes (e.g., Fire Tome, Cure Tome) and used once to teach that spell to one character. Anyone can learn anything; there are no class restrictions. Each character carries up to 16 spells, so plan the loadouts.
The three spells worth chasing:
- Ultima (White): a story drop from Minwu inside the Mysidian Tower. The signature endgame spell, with a unique scaling formula that rewards leveled-up parties.
- Holy and Flare: top-tier damage in each school. Holy Tome (20,000 gil) is in Mysidia; Flare Tome (40,000 gil) is at Mysidian Tower 8F and the Jade Passage.
- Haste and Berserk: late-game physical buffs from the Jade Passage. Haste adds an extra attack per turn; Berserk multiplies attack power. Stack both on your sword users for the final boss.
Every spell has 16 levels and grows by use. Spell level equals the number of hits per cast, so a Lv6 Cure heals six times in one turn. MP cost and power both scale with rank; the Power column shows the level 1 value. Intelligence drives Black Magic damage, Spirit drives White Magic, so train casters on knives or staves to keep both stats and spell ranks growing in parallel.
White Magic
| Spell | Description | Location | Element | Price | Power |
|---|---|---|---|---|---|
| Barrier | Creates magical barrier blocking spells | Mysidia | - | 5,000 | - |
| Basuna | Cures status ailments (varies by level) | Bafsk Mysidia | - | 600 | 2 |
| Blink | Creates afterimages to avoid physical attacks | Mysidia Paloom Poft | - | 300 | - |
| Cure | Restores HP to one or all allies | Altair Mysidia Paloom Poft Kashuan Keep 1F | - | 100 | 20 |
| Dispel | Removes buffs from enemies | Fynn | - | 2,000 | - |
| Esuna | Cures most status ailments | Bafsk Mysidia | - | 600 | 1 |
| Fear | Causes enemies to flee | Bafsk Mysidia | Stone | 600 | 20 |
| Fog | Inflicts amnesia. | Fynn | Stone | 2,000 | 5 |
| Holy | Massive holy damage to undead and bosses | Mysidia | - | 20,000 | 15 |
| Life | Revives fallen ally | Mysidia Salamand | - | 1,000 | - |
| Mini | Shrinks target (or cures Mini) | Fynn Cave of Mysidia B5 | Time | 2,000 | 5 |
| Protect | Increases Defense | Mysidia Paloom Poft | - | 300 | - |
| Sap | Drains HP over time | Mysidia Salamand | Stone | 1,000 | 5 |
| Shell | Increases Magic Defense | Mysidia Paloom Poft | - | 300 | - |
| Silence | Prevents target from casting spells | Bafsk Mysidia | Death | 600 | 5 |
| Slow | Decreases target's speed | Fynn | Death | 2,000 | 5 |
| Swap | Swaps HP with target | Mysidia | Time | 5,000 | 5 |
| Teleport | Instantly exits current dungeon | Mysidia Salamand Semitt Falls B5 | Time | 1,000 | 5 |
| Ultima | Ultimate magic; power scales with other spell levels | Mysidian Tower (story) | - | - | 100 |
| Wall | Reflects magic back at caster | Mysidia | - | 5,000 | - |
Black Magic
| Spell | Description | Location | Element | Price | Power |
|---|---|---|---|---|---|
| Aura | Enhances effectiveness against various enemy types. | Castle Fynn 2F | - | - | - |
| Berserk | Target attacks with increased power but can't be controlled | Jade Passage | - | 10,000 | 5 |
| Blind | Inflicts Blind status, reducing accuracy | Tropical Island B2 | Death | 400 | 5 |
| Blizzard | Ice damage to one or all enemies | Altair Mysidia Snow Cavern B4 | Ice | 150 | 10 |
| Break | Petrifies enemies | Castle Fynn | Time | 1,500 | 5 |
| Confuse | Inflicts confusion. | Mysidian Tower (Fire Gigas Thunder Gigas drops) | Stone | - | 5 |
| Curse | Reduces all stats of target | Castle Deist 2F | Stone | 1,500 | 5 |
| Death | Instant death to one enemy | Jade Passage Castle Fynn | Mind | 10,000 | 5 |
| Drain | Drains HP from target to caster | Cave of Mysidia Cave of Mysidia B5 | - | 800 | 10 |
| Fire | Fire damage to one or all enemies | Altair Mysidia Semitt Falls B4 | Fire | 150 | 10 |
| Flare | Non-elemental damage to one enemy | Jade Passage Mysidian Tower 8F | - | 40,000 | 20 |
| Haste | Increases target's speed | Jade Passage | - | 20,000 | - |
| Osmose | Drains MP from target to caster | Cave of Mysidia | - | 800 | 10 |
| Scourge | Poison-elemental damage, effective vs Thunder Gigas | Tropical Island B2 | Poison | 3,000 | 10 |
| Sleep | Puts enemies to Sleep | Tropical Island B5 | Stone | 200 | 5 |
| Stop | Completely stops target | Castle Deist 2F | Time | 3,000 | 5 |
| Stun | Paralyzes target | Castle Deist 2F | Death | 3,000 | 5 |
| Thunder | Lightning damage to one or all enemies | Altair Mysidia | Lightning | 150 | 10 |
| Toad | Turns target into a Toad (or cures Toad) | Castle Fynn | Time | 800 | 5 |
| Warp | Teleports one floor up in dungeons / banishes enemies | Mysidia Salamand | Time | 1,000 | 5 |