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Citadel of Trials and Dragon Caves

15 New Enemies 23 Chests

With the Airship at hand, you’re free to roam the entire world. Before we restore the next crystal, let’s grab a major power spike. This chapter contains 23 chests and 15 new bestiary entries.

Getting to the Citadel

Fly directly south until you wrap around to the north part of the map. Land on the grass between the two deserts. 10 bestiary entries are split across the desert east of the Citadel and the grasslands north of it. These are first encounters; several show up more reliably in later dungeons, so tap any card to see every other spot it spawns. Allosaurus (#083) and Tyrannosaur (#103) are rare spawns.

Stick to the outer path heading southwest through the desert until you reach the Citadel of Trials.

Ryukahn Desert to Citadel of Trials
Ryukahn Desert to Citadel of Trials

Citadel of Trials

The Citadel has 10 chests across 3 floors. Inside, approach the elder in the center. He’ll recognize the Crown and let you undergo the trials. After speaking with him, walk to the top left corner and sit on the throne. This teleports you to 2F.

Citadel of Trials walkthrough
Citadel of Trials walkthrough

2F. Maze of portals. Take this exact route:

  • Room 1: Only one portal
  • Room 2: Only one portal
  • Room 3: Take the bottom portal
  • Room 4: Only one portal
  • Room 5: Take the bottom portal
  • Room 6: Only one portal
  • Room 7: Take the right portal closest to you
  • Room 8: Take any right and go through the door at the end to pick up a Potion. Exit the room, walk south and take the southernmost teleporter, then walk up the stairs to 3F

3F. Walk north and you’ll come across a Minotaur Zombie. After beating it, grab the Healing Staff from the chest in front of you. Take a left and pick up three more chests. After collecting those, go south until you see 4 chests (the first is guarded by monsters). Continue right and open the last chest for the Rat’s Tail.

The boss blocks the exit: a pair of Dragon Zombies.

How to Beat Dragon Zombie

After the fight, sit on the throne to teleport back to the first floor and leave the Citadel.

Dragon Caves

Back at your Airship, fly northwest to a cluster of five small islands. These are the Dragon Caves, and they hold 13 treasure chests between them. No random encounters inside the caves.

Dragon Caves and Bahamut
Dragon Caves and Bahamut

Start with the rightmost island. In the first room closest to you are three chests containing Gil. The second room contains four more chests. Exit the cave and get back into your Airship.

Skip the small island nearby; it has a dragon NPC, no treasure. The marshlands island has 3 chests: an Elixir, Cottage, and 1,000 Gil. The leftmost island holds a Tent upstairs and a Dry Ether plus Gold Needle downstairs. That’s all 13 chests.

Board your Airship and take the eastern entrance on the northern island. Walk through the tunnels until you reach Bahamut. Show him the Rat’s Tail and he grants your entire party the class upgrade.

Bahamut grants the class upgrade.

Class Changes

Class change is the biggest power spike in the game. Each class transforms into an advanced form with new spell access and equipment options.

Warrior Knight
Warrior → Knight

White Magic up to Level 3. Can equip the best gear in the game.

Thief Ninja
Thief → Ninja

Black Magic up to Level 4. Gains access to almost any weapon and armor.

Monk Master
Monk → Master

New equipment options but still hits hardest bare-handed. Remove his weapon if you haven't already.

Red Mage Red Wizard
Red Mage → Red Wizard

Both schools up to Level 7. Finally learns the spells Red Mage was locked out of.

White Mage White Wizard
White Mage → White Wizard

Level 7 and 8 White Magic, including Full-Life and Holy.

Black Mage Black Wizard
Black Mage → Black Wizard

Level 7 and 8 Black Magic, including Flare.

Visit each town and update your spell loadout. Your Knight should learn Cure and Protect from Cornelia; your Ninja should grab Fire and Thunder from Elfheim. Pick up Exit from Crescent Lake as it lets you teleport out of dungeons.

With your newly upgraded party, head to Gaia on the northeast continent.

Collectibles ChecklistBy end of Citadel of Trials & Dragon Caves
Enemies
92/128
Chests
153/249
Locations
19/27