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Gaia, Onrac & the Waterfall Cavern

Last updated: February 5, 2026

New In This Chapter
4
Enemies
6
Chests
Enemy list
Chest list

With your classes upgraded, you're approaching endgame territory now.

Cardia Islands to Gaia

Get in your Airship and fly west until you get to the other side of the world. Land on the northeast corner of the continent and enter Gaia.

Gaia

Gaia sells Level 7 and 8 magic - the strongest in the game. Only White Wizards and Black Wizards can learn these. Level 7 spells cost 30,000 Gil each; Level 8 costs 40,000 Gil each. For your White Wizard: Curaja (full party heal), Diaja (group Dia), Holy (high damage), and NulAll (protects against all elements). For your Black Wizard: Blizzaga is the priority. Red Wizards can only learn Blizzaga here. Leave one Level 8 slot open for both your White and Black Wizard - there's a spell worth buying in a later town.

The armor shop sells Ruby Armlet (40,000 Gil) and Protect Ring (16,000 Gil), both usable by any class. The weapon shop has Cat Claws (52,000 Gil). Buy spells first, then gear if you can afford it.

The Desert Caravan

Gaia to the Desert Caravan

Fly east to the opposite continent and land just south of the desert. Walk straight through and you'll come across a small patch of sand next to a forest. Walk into the sand. Inside, buy the Bottled Faerie for 40,000 Gil.

The Desert Caravan in the small desert patch

Getting the Oxyale

Return to Gaia with the Bottled Faerie. As you enter town, the Faerie breaks free and flies to the pond in the northeast corner.

Gaia town map

Follow her and talk to her, she gives you the Oxyale. This item lets your party breathe underwater. Leave the town and board your Airship.

Receiving the Oxyale from the Faerie

Waterfall Cavern

Gaia to Onrac

Fly to Onrac, located on the same continent as the Desert Caravan except this time you'll be walking northeast. Visit the shops where you can pick up Level 7 spells: NulDeath (protects against instant death) and Healaga (group healing) for your White Wizard, Saber and Blind for your Black Wizard. Red Wizards can learn NulMagic here. The townsfolk will talk about the Sunken Shrine and Waterfall Cavern. Let's first go to Waterfall Cavern.

Onrac to Waterfall Cavern

Exit the town and go left around the bend and into the shallow water with your Canoe. Go straight north directly into the waterfall.

Waterfall Cavern walkthrough

Inside the Waterfall Cavern, go to the southwesternmost point of the map. There's a room containing all the treasure chests. Go inside and defeat the enemies blocking the path (Mummies, Cockatrices, a King Mummy, and Pyrolisks). Fire and Dia spells clear them fast. Check the bestiary for full weaknesses.

The room has six chests in total:

  • Wizard's Staff
  • Ribbon
  • Defender
  • 13,450 Gil
  • 6,400 Gil
  • 5,000 Gil

After collecting the treasure, speak to the Robot in the room. He gives you the Warp Cube. Give the Ribbon to your main healer (White Wizard or Red Wizard). Exit the cavern and canoe back to Onrac.

Onrac town map

This time in the southeast corner of the map, you'll come across a Mermaid who will let you use her submarine to reach the Sunken Shrine.

The Mermaid's submarine in Onrac
Collectibles Checklist
Enemies
91/128
Chests
159/249
Locations
23/27
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